Lastly, auto-accelerate and smart-steering return from Mario Kart 8 Deluxe, and a new feature can also be toggled on and off a reticle that helps with aiming items like Green Shells and Bob-ombs. Kart, Bike, Sport Bike, and ATV bodies return from Mario Kart 8, and a new body type is introduced Team bodies that allow players to use two characters in a similar manner to Mario Kart: Double Dash!!. Kart customization, introduced in Mario Kart 7, also returns, with players being able to customize bodies, tires, and gliders to make their own vehicle. Coins can be collected along the track to increase one's overall top speed, and like Super Mario Kart and Mario Kart: Super Circuit, there is no cap to the total of Coins that can be collected. Notably, the gliding, underwater, and anti-gravity sections introduced in Mario Kart 7 and Mario Kart 8 return, functioning identically to their previous appearances. Infinity Remix brings back several elements from previous games. During the race, players can pick up Item Boxes to either help themselves or hinder other racers. Players pick characters and vehicles of varying stats, strengths, and weaknesses, and race against each other in obstacle course-like race tracks to finish first of 15 racers. The gameplay maintains the traditional elements of previous Mario Kart games, specifically from Mario Kart Wii and Mario Kart 8 Deluxe.
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